WORKSHOPS

 

Wokshops

[En]Coding Architecture 2013 offers a total of five workshops, 0ne on Thursday, 07th February (7pm) after the lecture by Golan Levin as Appetizer. Two on Friday, 08th February and two on Saturday, 09th of February, in the mornings before lectures and presentations start. Each workshop will last approximately 3 hours. Registration for workshops is necessary, so please register with our event partner eventbrite. If you do want to attend the conference and one or two workshops we ask you to register for each with a separate ticket. For exact time and venue, please refer to our SCHEDULE I SUBMISSION page.


Workshop add on 01 – The Future Architect as Entrepreneur with Gill Wildman

Future architecture practice will be actively engaging with stakeholders, clients and the world through entrepreneurial initiatives. With guests, Gill Wildman will explore how architects become entrepreneurial activists in either social and for profit startups, and invite you to share your perspectives about a new sustainable role for future practice.

BIO:   As a co-founder and principal of the innovation consultancy Plot, Gill designs and develops the interventions Plot undertakes across industry sectors for clients such as Nokia, the BBC, the NHS and Participle. She is an advocate for more open forms of participation that foster interdisciplinary collaboration and produce better people-centered system designs. Gill’s early work, as a researcher and developer of local public services used the community development approach, which puts an emphasis on designing relationships — connecting local networks and agencies to user-needs. Her personal and professional research interests include identifying success factors in start-up business incubation, design strategies for new technologies, and exploring the impact of new pervasive technologies in everyday life. She is working on Upstarter, an incubator for design and architecture startups. A graduate and former assistant director of Brunel University’s Design Strategy and Innovation MA, Gill has played numerous academic and industrial advisory roles for Dundee University, the British Standards Institute, SVA and Tisch, the Design Council, London. She recently held Carnegie Mellon School of Design’s Nierenberg Chair with Nick Durrant.


Workshop 1 – Introduction to Processing with Madeline Gannon

This workshop introduces the fundamental principles of Processing, an open source programming platform for creative coding.  Designed for beginners with little to no programming experience, participants will learn how to ‘sketch’ with code by creating a series of interactive programs with dynamic imagery.  Participants will leave the workshop with solid foundation for using code as a medium for creative exploration and expression.

 


Workshop 2 – Introduction to Robots in Architecture with Josh D. Bard and Jeremy Ficca

Industrial robots are rapidly changing the face of digital fabrication. The task versatility, precision and repeatability inherent to industrial robots allow one to exploit these machines for a wide range of applications in which the inherent singular process bias associated with traditional CNC equipment is no longer a limitation. As the workflows to interact with these machines become more accessible and their costs more affordable, utilization beyond traditional assembly line manufacturing is posed to expand significantly. This workshop will introduce fundamental elements of robotic fabrication and computational design processes. The HAL Rhino 5 Grasshopper plugin will be utilized to simulate and program ABB industrial robots. Through HAL and Grasshopper, the workshop will provide an overview of the connections offered between computational design processes within Rhino and industrial robotic fabrication processes. A small-scale test, utilizing ABB robots for plasma cutting and deformation of sheet metal will illustrate the workflow.

 


Workshop 3 – The Nature of Code with Daniel Shiffman

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world world help us to create digital worlds? This workshop will focus on the programming strategies and techniques behind computer simulations of natural systems. We’ll walk through the examples from the “Nature of Code book” and explore topics ranging from basic physics to more advanced simulations of complex systems. Examples will be demonstrated using Processing with a focus on object oriented programming.  Attendees should have basic programming experience, including object-oriented programming (with Processing or equivalent).

 


Workshop 4 – Robots in Architecture 02 with Wes McGee

The recent shift toward algorithmic and computational design strategies in architecture has presented a unique opportunity for designers to rethink the tools of the discipline. Custom written software and scripts allow the incorporation of diverse sets of parametric inputs into the design process, simultaneously allowing for the development of closed loop feedback between material and fabrication constraints. This workshop will introduce the concepts of algorithmic fabrication, which allows for the close-coupling of design and fabrication constraints. The SuperMatter Tools python library for Rhino 5 is an open source plug-in which allows for the simulation and control of both robotic and CNC equipment through the Rhino modeling environment. Students will get an overview of the capabilities of the plugin, and a small scale test will be fabricated robotically directly from the process model. We will use the 7 axis ABB 4400 robot in the dFab Lab, as well as the SuperMatter Tools plugin, which requires Rhino 5.


 

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